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"""
Tests for fix #677: auto-scroll override during streaming.
The scroll system has a _scrollPinned flag and scrollIfPinned() to respect
user scroll position. The bug was that scrollToBottom() was called
unconditionally inside renderMessages() and appendThinking(), even during
an active stream — overriding any scroll position the user had set.
"""
import pathlib
import re
REPO = pathlib.Path(__file__).parent.parent
UI_JS = (REPO / "static" / "ui.js").read_text(encoding="utf-8")
INDEX_HTML = (REPO / "static" / "index.html").read_text(encoding="utf-8")
STYLE_CSS = (REPO / "static" / "style.css").read_text(encoding="utf-8")
class TestScrollPinningFix:
def test_render_messages_respects_active_stream(self):
"""renderMessages() must not call scrollToBottom() while streaming (#677).
During an active stream, scrollToBottom() unconditionally re-pins scroll
and overrides the user's position. renderMessages() must use scrollIfPinned()
instead when S.activeStreamId is set.
"""
# Find renderMessages function
rm_start = UI_JS.find("function renderMessages()")
assert rm_start != -1, "renderMessages() not found in ui.js"
rm_end = UI_JS.find("\nfunction ", rm_start + 1)
rm_body = UI_JS[rm_start:rm_end]
# Must check activeStreamId before deciding which scroll fn to call
assert "activeStreamId" in rm_body, (
"renderMessages() must check S.activeStreamId before scrolling — "
"unconditional scrollToBottom() overrides user scroll position (#677)"
)
# scrollIfPinned must be called inside renderMessages (stream path)
assert "scrollIfPinned()" in rm_body, (
"renderMessages() must call scrollIfPinned() during streaming (#677)"
)
def test_append_thinking_uses_scroll_if_pinned(self):
"""appendThinking() must use scrollIfPinned() not scrollToBottom() (#677).
appendThinking() fires continuously during streaming — calling scrollToBottom()
inside it re-pins on every token, preventing the user from scrolling up.
"""
at_start = UI_JS.find("function appendThinking(")
assert at_start != -1, "appendThinking() not found in ui.js"
at_end = UI_JS.find("\nfunction ", at_start + 1)
at_body = UI_JS[at_start:at_end]
assert "scrollIfPinned()" in at_body, (
"appendThinking() must call scrollIfPinned() not scrollToBottom() (#677)"
)
assert "scrollToBottom()" not in at_body, (
"appendThinking() must not call scrollToBottom() — it fires mid-stream (#677)"
)
def test_scroll_threshold_increased(self):
"""Scroll re-pin threshold must be at least 150px (#677).
80px was too small — a fast mouse scroll wheel can jump 100120px in one
tick, causing unintended re-pin. 150px gives a proper dead zone.
"""
# Find the nearBottom assignment in the scroll listener
near_bottom_pos = UI_JS.find("nearBottom=")
if near_bottom_pos == -1:
near_bottom_pos = UI_JS.find("nearBottom =")
assert near_bottom_pos != -1, "nearBottom scroll threshold assignment not found"
threshold_line = UI_JS[near_bottom_pos:near_bottom_pos + 120]
# Extract the numeric threshold
match = re.search(r"<\s*(\d+)", threshold_line)
assert match, f"Numeric threshold not found near nearBottom assignment: {threshold_line!r}"
threshold = int(match.group(1))
assert threshold >= 150, (
f"Scroll re-pin threshold is {threshold}px — must be >= 150px to avoid "
f"hair-trigger re-pinning on fast scroll wheels (#677)"
)
def test_scroll_to_bottom_button_exists_in_html(self):
"""index.html must contain a scroll-to-bottom button (#677).
All major streaming chat UIs (Claude, ChatGPT) show a floating ↓ button
when the user has scrolled up, giving a clear escape hatch to return to live output.
"""
assert "scrollToBottomBtn" in INDEX_HTML, (
"index.html must contain a #scrollToBottomBtn element (#677)"
)
assert "scroll-to-bottom-btn" in INDEX_HTML, (
"index.html must use class scroll-to-bottom-btn for the scroll button (#677)"
)
def test_scroll_to_bottom_button_hidden_by_default(self):
"""Scroll-to-bottom button must be hidden by default (display:none) (#677)."""
btn_pos = INDEX_HTML.find("scrollToBottomBtn")
assert btn_pos != -1
btn_context = INDEX_HTML[btn_pos:btn_pos + 200]
assert "display:none" in btn_context or 'display="none"' in btn_context, (
"scrollToBottomBtn must be hidden by default — only shown when user scrolls up (#677)"
)
def test_scroll_to_bottom_button_css_exists(self):
"""style.css must have styling for .scroll-to-bottom-btn (#677)."""
assert ".scroll-to-bottom-btn" in STYLE_CSS, (
"style.css must define .scroll-to-bottom-btn styles (#677)"
)
def test_scroll_to_bottom_button_is_sticky(self):
"""Scroll-to-bottom button must use position:sticky so it stays visible (#677)."""
btn_css_pos = STYLE_CSS.find(".scroll-to-bottom-btn")
assert btn_css_pos != -1
btn_css = STYLE_CSS[btn_css_pos:btn_css_pos + 300]
assert "sticky" in btn_css, (
".scroll-to-bottom-btn must use position:sticky to stay at bottom of viewport (#677)"
)
def test_scroll_listener_hides_button_when_pinned(self):
"""Scroll listener must hide the button when user is near the bottom (#677)."""
scroll_listener_start = UI_JS.find("el.addEventListener('scroll'")
assert scroll_listener_start != -1, "scroll event listener not found"
listener_block = UI_JS[scroll_listener_start:scroll_listener_start + 300]
assert "scrollToBottomBtn" in listener_block, (
"Scroll listener must show/hide scrollToBottomBtn based on _scrollPinned (#677)"
)
def test_scroll_to_bottom_button_calls_scroll_to_bottom(self):
"""scrollToBottomBtn onclick must call scrollToBottom() (#677)."""
btn_pos = INDEX_HTML.find("scrollToBottomBtn")
assert btn_pos != -1
btn_context = INDEX_HTML[btn_pos:btn_pos + 200]
assert "scrollToBottom()" in btn_context, (
"scrollToBottomBtn onclick must call scrollToBottom() (#677)"
)