* fix: surface approval prompt in UI instead of getting stuck in Thinking
When a dangerous command was detected during streaming, the approval system
would call submit_pending() but no SSE 'approval' event would be emitted to
the frontend. The agent thread either blocked indefinitely (gateway path) or
returned an approval_required status the UI never saw (EXEC_ASK path). Either
way the chat UI stayed stuck in 'Thinking...' with no prompt shown.
Root cause: streaming.py used HERMES_EXEC_ASK=1 but never registered a
register_gateway_notify() callback. Without it, check_all_command_guards()
fell back to the legacy polling path (submit_pending only), which relies on
on_tool() polling -- but on_tool() fires *before* the tool runs, so by the
time the terminal tool detected the dangerous command and called submit_pending,
the approval event had already missed its window.
Fix (streaming.py):
- Register a gateway-style notify_cb via register_gateway_notify() before the
agent runs. The callback calls put('approval', ...) to emit the SSE event
the moment a dangerous command is detected, regardless of on_tool() timing.
- Unregister via unregister_gateway_notify() in the finally block to unblock
any threads still waiting if the stream ends or is cancelled mid-approval.
- Keep the on_tool() fallback poll for older approval module versions.
Fix (routes.py):
- Import and call resolve_gateway_approval() in _handle_approval_respond().
This unblocks the agent thread parked in entry.event.wait() when the user
clicks Allow or Deny in the UI. Without this call the thread would block
until the 5-minute gateway timeout.
Tests (tests/test_approval_unblock.py):
- 16 new tests covering: resolve_gateway_approval() event signalling, deny/
session/once choices, resolve_all, notify_cb registration/firing/cleanup,
unregister signals blocked entries, full end-to-end streaming simulation,
module symbol exports, and HTTP endpoint regressions.
515 tests pass (499 existing + 16 new).
* feat: full approval UI — i18n buttons, keyboard shortcut, loading state, scoping fix
---------
Co-authored-by: Nathan Esquenazi <nesquena@gmail.com>
Agent review findings from PR #179:
1. static/ui.js line 542: extra } in ternary produced malformed HTML
in message bubble div (''}} instead of ''}). Caused a literal }
character to appear in the DOM.
2. api/routes.py: LOGIN_INVALID_PW and LOGIN_CONN_FAILED were inserted
into JS string context without JS-string escaping. Added backslash
escaping for ' and \ characters. Currently safe because locale values
are hardcoded, but this prevents breakage if custom locale strings
contain single quotes.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Add applyLocaleToDOM() which walks [data-i18n] elements and re-stamps
their textContent from t(). Called after setLocale() in saveSettings()
so the settings panel labels, checkboxes, and save button update live.
Also called on boot after /api/settings resolves so Chinese persists
without flicker on reload.
- static/i18n.js: add applyLocaleToDOM() function
- static/index.html: add data-i18n attributes to all settings panel
static text nodes (labels, checkbox spans, save button)
- static/panels.js: call applyLocaleToDOM() + syncTopbar() after save
- static/boot.js: call applyLocaleToDOM() alongside setLocale() on boot
Introduces a locale bundle system that makes UI language switchable at
runtime and trivially extensible to any future language.
Architecture:
- static/i18n.js: LOCALES object with 'en' and 'zh' bundles, t(key)
helper with English fallback, setLocale()/loadLocale() for persistence
via localStorage. Adding a new language = adding one object.
- api/config.py: 'language' setting (default 'en'), BCP-47 validation
- api/routes.py: _LOGIN_LOCALE dict for server-rendered login page;
template placeholders substituted at request time from saved setting
- static/index.html: loads i18n.js first (before other scripts); adds
Language dropdown to Settings panel, auto-populated from LOCALES
Wiring:
- boot.js: applies server-persisted locale at startup (after /api/settings
fetch); speech recognition lang follows _locale._speech
- panels.js: populates Language dropdown from LOCALES on settings open;
saves + applies locale on Save Settings
- All JS files: hardcoded user-facing strings replaced with t() calls
Coverage:
- test_sprint20.py: relaxed recognition.lang assertion to accept dynamic
locale-driven assignment (behavior unchanged for English default)
- 499/499 tests pass
Closes#177 (incorporates Chinese translations as a proper locale bundle
rather than hardcoded strings, so English default is fully preserved)
Agent review findings:
- _soundEnabled/_notificationsEnabled not updated in the password-save
early-return branch of saveSettings() — fixed
- AudioContext never closed after oscillator finishes — added osc.onended
callback to ctx.close() preventing resource accumulation
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Add two new settings (both default off):
- sound_enabled: plays a short tone via Web Audio API when assistant
finishes a response or requests approval
- notifications_enabled: shows a browser notification when a response
completes while the tab is in the background
Uses Web Audio API (oscillator) instead of bundled MP3 file — zero
additional assets. Follows the standard 4-file settings pattern.
Also skip test_valid_skill_accepted when hermes-agent not installed
(skills endpoint returns 500 without the agent module).
Inspired by #176 (DavidSchuchert)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Hermes stores reasoning as a top-level message field (m.reasoning)
instead of in content arrays like Claude. This patch makes the
thinking/reasoning card also check for m.reasoning, so users can
see the model's reasoning process in the WebUI.
- Added --input-bg and --hover-bg CSS variables to OLED theme
- Added OLED row to built-in themes table in THEMES.md
- Updated theme count from six to seven
True black background with subtle borders for OLED displays.
Pure #000 backgrounds, low-opacity borders, and warm accent colors
to minimize burn-in risk and maximize contrast.
Tool cards disappeared on page refresh because assistant messages with
only tool_use content (no text) were filtered out of the visible
messages list. Since tool cards anchor to DOM rows via data-msg-idx,
removing the anchor row meant cards had nothing to attach to.
Fix: keep assistant messages in the render list if they contain
tool_use blocks, even when they have no text content. The row renders
with the role label but empty body, providing an anchor point for the
tool card insertion pass.
Fixes#140
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* feat: /personality slash command with backend integration
Add /personality command to switch the agent's system prompt personality.
Hermes CLI supports personalities stored at ~/.hermes/personalities/<name>/SOUL.md.
Backend:
- GET /api/personalities: lists available personalities from the active
profile's personalities directory (reads first line of SOUL.md for desc)
- POST /api/personality/set: sets active personality on the session, reads
and validates the SOUL.md file exists, returns the prompt text
- streaming.py: injects personality prompt (SOUL.md content) as prefix to
the system_message when run_conversation is called
Frontend (commands.js):
- /personality with no args: lists available personalities as a local message
- /personality <name>: sets the personality with a toast confirmation
- /personality none|default|clear: removes the active personality
Session model: new 'personality' field (backward-compatible, defaults to None)
Closes#139
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: path traversal in personality name + case sensitivity
Security: personality name is now validated with regex ^[a-zA-Z0-9][a-zA-Z0-9_-]{0,63}$
in both routes.py (POST /api/personality/set) and streaming.py (system
prompt injection). Defense-in-depth: resolve().relative_to() check ensures
the path stays inside the personalities directory even if regex is bypassed.
Also: removed toLowerCase() from frontend command handler so personality
names are case-preserved (filesystem may be case-sensitive).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* feat: /personality command — hardened, compact() fix, tests
Fixes on top of original PR:
- compact() was missing 'personality' field — UI couldn't know active
personality after page load. Added to Session.compact().
- GET /api/personalities: add symlink guard (is_symlink() skip) and
resolve() check — prevents reading SOUL.md from symlink targets
outside personalities dir.
- POST /api/personality/set: require() only checks session_id (not name)
so clearing with name='' works correctly instead of 400.
- POST /api/personality/set: add MAX_FILE_BYTES size cap on SOUL.md to
prevent unbounded context window consumption.
- POST /api/personality/set: return personality:null (not '') when cleared.
- streaming.py: same MAX_FILE_BYTES guard before prepending to system msg.
Added tests/test_sprint28.py: 11 tests for API round-trip, listing,
symlink guard, path traversal rejection, clear, size cap, persistence.
Tests pass in isolation; full-suite run has a test-isolation interaction
with shared server state across sprint tests (tracked as follow-up).
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: tool call cards persist correctly after page reload
Root cause: the insertion logic looked for the NEXT assistant row to
insert BEFORE, but when the triggering assistant message contained only
tool_use blocks (no text), it was filtered from the DOM by msgContent()
and no anchor row existed. Cards were silently dropped.
Fix: find the row AT the assistant_msg_idx first (exact match), fall
back to the nearest preceding visible row, then insert AFTER it (not
before the next). This handles both text+tool and tool-only assistant
messages correctly.
Closes#140
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: tool card ordering — role-filter fallback anchor, preserve order for same-anchor groups
Two bugs in the initial PR:
- Fallback 'nearest row' had no role filter, could anchor to a user message
row causing cards to appear after a user bubble. Fixed: check role==='assistant'
in the fallback loop.
- Back-to-back tool-card groups sharing a filtered anchor were inserted in
reverse order because each group re-read anchorRow.nextSibling from the live
DOM. Fixed: track the last inserted node per anchor via anchorInsertAfter Map,
so each subsequent group appends after the previous one.
Also restores the 'Collect card elements before they get moved to DOM' comment
explaining why Array.from() is used on frag before DOM insertion.
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Move `import html` to module top (was inside function body)
- Fix IndexError crash in /login when bot_name is empty string;
use `or 'Hermes'` fallback instead of .get() default which
doesn't guard against stored empty string
- Add server-side sanitization in POST /api/settings: strip + default
empty/whitespace bot_name to 'Hermes' before persisting
- Escape _bn initial char in ui.js innerHTML (esc() consistency)
- Add maxlength=64 to #settingsBotName input field
- Add tests/test_sprint27.py: 9 tests covering API round-trip,
empty/whitespace defaults, login page rendering, and XSS escaping
- api/updates.py: add _apply_lock to prevent concurrent stash/pull/pop
- static/boot.js: set check_for_updates:false on settings fetch failure
- static/panels.js: remove dead settingsWorkspace references (element removed from HTML)
- api/routes.py + static/boot.js: add ?test_updates=1 URL param for testing banner
without being behind on git (localhost-only simulate endpoint)
Shows a blue banner when the webui or hermes-agent git repos are behind
their upstream branches. One-click 'Update Now' button does stash, pull
--ff-only, stash pop, then reloads the page.
Backend (api/updates.py):
- _check_repo(): git fetch + rev-list count with 15s timeout
- check_for_updates(): 30-min server-side cache, thread-safe, skips
Docker (no .git dir)
- apply_update(): stash (if dirty), pull --ff-only, pop, invalidate cache
Routes:
- GET /api/updates/check -- returns cached {webui, agent} with behind count
- POST /api/updates/apply -- {target: 'webui'|'agent'}
Frontend:
- Blue banner (matches reconnect-banner pattern) with 'Later' / 'Update Now'
- Non-blocking boot check via fire-and-forget .then(), once per tab session
- sessionStorage guards prevent re-checking and re-showing after dismiss
Settings:
- 'Check for updates' checkbox (default: on) -- when off, no git operations
- Removed 'Default Workspace' dropdown to keep settings panel compact
Performance:
- Server cache: git fetch at most 2x/hour regardless of client count
- sessionStorage: one check per browser tab session
- _check_in_progress flag prevents concurrent fetch storms
- Fire-and-forget: does NOT block the boot sequence
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: light theme sidebar, roles, chips, active states -- full polish
Comprehensive light theme overrides for every remaining hardcoded
dark-theme element:
Sidebar:
- Session items: warm dark text instead of faint muted gray
- Active session: blue accent (matching --blue) instead of washed-out gold
- Pin stars/headers: deep gold #996b15 instead of bright yellow #f5c542
- Session actions gradient: light bg instead of dark overlay
- Search input: dark borders, proper focus ring
Role labels:
- You: solid #2d6fa3 blue instead of faint rgba(124,185,255,0.65)
- Hermes: solid #8a6520 gold instead of faint rgba(201,168,76,0.6)
- Role icons: proper bg/border contrast for light backgrounds
Chips and interactive elements:
- Project chips: dark borders, dark hover states
- Model chip: blue accent matching theme
- New chat button: blue accent borders
- All hover states: rgba(0,0,0,.XX) instead of rgba(255,255,255,.XX)
Other surfaces:
- Composer box borders and focus ring
- Tool cards, cron items, suggestions
- File tree hover, preview badges
- Profile/workspace dropdown hovers
- Settings, nav tooltips
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* docs: update THEMES.md with all current CSS variables
Added typography variables (--strong, --em, --code-text, --code-inline-bg,
--pre-text) to the custom theme guide. Added note about light theme
selector overrides needed for hover/border contrast.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Added 5 new CSS variables to every theme block:
--strong, --em, --code-text, --code-inline-bg, --pre-text
Light theme: dark brown text, warm gray italics, saddle brown code on
subtle bg. All previously invisible text is now readable.
All themes get palette-appropriate values matching their design language
(Solarized orange, Monokai yellow, Nord green, etc).
Also fixed: remaining white borders to var(--border), light scrollbar,
code-bg contrast, settings overlay, approval card text.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Root cause: topbar, dropdowns, toast, approval card, tooltips, main area,
inputs, and hover states all used hardcoded rgba(22,33,62), #1a2535, etc.
These only looked correct on the Dark theme — all other themes showed
jarring dark-navy elements on non-navy backgrounds.
New CSS variables added to every theme block:
- --surface: dropdowns, popups, toast, approval card
- --topbar-bg: topbar background
- --main-bg: main chat area background
- --input-bg: subtle input/button backgrounds
- --hover-bg: hover state backgrounds
- --focus-ring / --focus-glow: focus border and box-shadow
Light theme now has proper light-colored surfaces, inputs, and hover
states instead of invisible white-on-white.
THEMES.md updated with all new variables documented.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>