The v0.39.0 security sprint introduced _ENV_LOCK to protect env var
mutations in the streaming path. The implementation held the lock for
the entire agent run (potentially minutes), then tried to re-acquire
it in the finally block — a guaranteed deadlock on any non-reentrant
threading.Lock().
Result: first message completes (done event fires before finally hits),
but the lock is never released. Every subsequent chat/start POST blocks
forever waiting for that lock.
Fix: narrow the lock scope to just the env mutation. Set the vars inside
the with block, then let the lock release before the agent starts. The
finally block re-acquires cleanly since it no longer re-enters an
already-held lock.
No logic change — only the critical section boundary moves.